Toy sales are flat.
US toy sales grew just 3% from 2020 to 2025, barely tracking inflation. And 2025's growth came almost entirely from adult collectibles, not baby toys.
We watched one mom hand her baby over 50 toys in a single hour. Across 100+ interviews, it was the same story — parents bored and exhausted, trying to fill the hours with things designed for minutes.
The user is the adult. Adventures are themed around things grown-ups actually want to do — the beach, a planetarium, a magic show.
Games and stories that get the caregiver interacting with their baby, which research shows is the best thing for their brain development. (A baby's brain develops 25% in the first year.)
No screens needed — the narration guides every moment of playtime, and adventures use common household objects only. No prep. Just press play.
US toy sales grew just 3% from 2020 to 2025, barely tracking inflation. And 2025's growth came almost entirely from adult collectibles, not baby toys.
"Analog living" is shaping up to be one of the biggest parenting trends of 2026. Haidt's Anxious Generation sparked a movement of "screen-free parenting." 62% of parents now feel guilty about screen time.
Yoto: +86% YoY to $128M (2024). Tonies: +31% YoY to €630M (2025). Together they've built a billion-dollar category in five years — entirely screen-free.
Average audio content doesn't cut it for babies under a year old. Good thing Sensiboo isn't average.
Beachhead — first-time stay-at-home moms
$0.0B
0 households
Today's parents must decide what to do next every few minutes, churning through dozens of toys, activities, and when all else fails, reluctantly resorting to screentime. The baby's waking hours — what researchers call experience time, because it's when the brain is built — turn into hours spent waiting for the next nap.
This cycle repeats 4× per day, for months on end. And none of these competitors actually gets the job done: filling the ~2,000 hours of playtime in the first year.
Toggle a view to see today's economics, the future state, or both side-by-side.
Hover any card to read how we got here.
Oldest of nine kids. I founded Sensiboo because I was planning to have my own — and wanted them to have the best possible start.
Leading authority on early-childhood education program design. Also advises Ryobi, an edtech startup.
Her neighbor saw Sensiboo on my LinkedIn — she sought me out.
Wrote the foundational research on the principles underlying Sensiboo's adventure structure.
I cold-emailed him. We've been meeting regularly since.
Connects research to product. Met through the Promise Venture Network — an early-childhood startup network I was invited to join.
She wanted to help because Sensiboo is the only child development product that she herself enjoys, for the sake of it.
Each path multiplies a different lever — acquisition, LTV, margin, geography. Hover for details.
Distribute through hospital networks. Every baby born in the US enters our funnel from day one.
Bundle with welcome kits, pediatrician offices, lactation consultants, and maternal-care orgs. Each new parent meets Sensiboo before they buy a single toy.
Adventures for toddlers, preschoolers. LTV grows from one-time $30 (year 1) to $150+ across the first five years per child.
Each age bracket = a new content library and a new wave of purchases from the same families. Existing customers never have to leave.
Playroom kits, costumes, baby-shower-in-a-box, birthday-in-a-box, nursery decor licensing. Royalties on the wallet beyond toys.
Partner with Sarah's Silks, Haba, and nursery decor brands for licensed Sensiboo-branded SKUs. Sensiboo IP becomes the playroom standard.
Global expansion: translated and culturally adapted episodes. Starts with English-speaking markets, then localized.
132M babies born globally each year. The hands-on / audio model travels — household objects exist everywhere. Localized adventures unlock the rest of the world.
We're working towards the moment when parents consistently say: "There's nothing I'd rather be doing than Sensiboo." Here's what it takes to get there.
15 families. Recruitment + protocol shake-down. Zero founder salary.
3 research rounds × 15 families. Audio production (ElevenLabs). Founder salaried at $50K/yr.
Embedded research, content expansion, product polish. Founder salaried at $100K/yr.
Prioritizing grants — open to investment conversations alongside. Also looking for: